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But thanks to the cult, this was all for nothing, given the Addison Apartment Murders. This honestly nearly brought me to tears at times, seeing how Gizmo pretty much saved Sally’s life and how hard his Dad had worked to get them a new start. But we do get some glimpses into Sal’s past, in a bizarre flashback structure in between sections of the story.
There isn’t as much development to other characters in Memories and Dreams as there are in former chapters, despite you playing as both Ash and Larry in some sections.
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To do this, she must perform a ritual, which involves Sal going through a series of levels and solving some puzzles.
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(Which is why Sal had to kill them.) After the cult kidnaps Todd, Ash attempts to summon the ghost of Sal to help free their friends and end the cult. The basic storyline to episode five is that Ash and Neil, following the events of episode four, take it upon themselves to stop their local cult, The Devourers of God, who are responsible for the infection of the residents in Addison Appartments. But the final chapter brings a dark, yet somewhat wholesome end, to a very bizarre adventure. I always believe that a good storyteller should never spoonfeed their audience, and some things should be left to the imagination of the fans. (I shan’t go into specifics as I’m fairly certain I’ve missed/forgotten a few things along the way.) But that doesn’t bother me too much. I would say that there are a few fragments of the story that are still unanswered with the conclusion of the game. I’m happy to say that my worries were completely wrong. I was worried that episode five would drag on and fail to have any conclusive ending to the whole series. But I was still a little cynical as to where Gabry was going with this. Okay, it’s a series with strong paranormal themes, and many characters, including your companion for the last mission in episode four, are ghosts. Since you know, the main character literally and canonically died at the end of the episode. I was a little confused at the end of episode four, learning that there would be another chapter. It may sound like an obvious thing to do, but it’s always surprising to me how some creators don’t bother and separates what’s worth sticking with and what’s not.
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The creator, Steve Gabry, also showed a lot of respect for his project and the players by continuing to update and fix glitches in earlier episodes, whilst working on the new ones. True, I did say in my episode four review that the chapter wasn’t quite as enjoyable as episode three, but the game still held up, and the story stayed strong and engaging. Sally Face is, without a doubt, one of those rare episodic games that got increasingly better with every episode. However, I was saddened to see this series end. I was very excited to play the new episode. The release of Sally Face Episode Five: Memories and Dreams came a little bittersweet to me.